Learning well is eating all your vegetables. This represents a common, implicit, and completely flawed belief of a large number of people who continue to think of learning as anything but a game. The ongoing reluctance on the part of many working in the broad area of ‘education’ to consider the relationship between learning and…
Month: November 2016
Beyond Checklists – Episode 6 Follow-up
Habitica is in essence a checklist. That’s not the greatest marketing pitch for the app, but in large part that’s what it is. As our guest Sarah de Vries highlighted in Episode 6, Habitica proved for her to be a far more fun and interactive endeavour than simply striking off checkboxes alongside her daily goals….
Building Habits; Killing Dragons – Episode 6
‘What did you get up to on the weekend?’ ‘Dragged myself into work. You?’ ‘Killed a dragon.’ We highlighted way back in Episode 1 that the crisis (or crises) of engagement in education, politics, and so many other industry contexts is pervasive. In an attention and time poor society, people don’t need to hunt for…
Gamify with AI – Episode 5 Follow-up
The chatbots have landed!! Would you bother talking to someone when you can just converse with your phone? Since we filmed Episode 5 on the gamification of language-learning, the massively popular app Duolingo has released its new chatbot feature. Powered by artificial intelligence, this feature provides a range of ‘virtual language tutors’ for users to…