Mental Health and Gamification – Episode 9

The stats relating to mental health are astounding. The most telling estimate of many provided by The Department of Health is that around one in five Australians experience some form of mental illness annually. As a result, everybody has witnessed the effects that anxiety disorders, depressive episodes, or psychotic illnesses such as schizophrenia have on…

Gamification in the Workplace – Episode 8 Follow-up

I think @SummerTeachin will be pleased. Work meeting on how to encourage engagement at an upcoming event. I pipe up: let's try gamification! — AJ Macpherson (@aj_mac_pherson) December 15, 2016 Within minutes of the above tweet to my teaching account being posted, a conversation ensued that had given me extra motivation to focus this blog…

Friendly Competition – Episode 8

Sibling rivalry is a thing. While this blog’s feature image might not suggest it, my relationship with my younger brother Luke involved various forms of competition. I remember one time when playing table tennis, Luke was so adamant that the score didn’t matter that he conjured the quotable saying, ‘When I lose I win!’ Even…

Blurring the Boundaries – Episode 7 Follow-up

Gamification isn’t gaming. This will already be a mundane statement for anyone who has a working understanding of gamified practices and processes, but the distinction is worth raising here in light of our latest episode on Rocksmith. While games and gamification are different, we’ve found that in some situations there is a need for nuance….